Training teachers in how cities are made
At the initiative of the Créteil education authority, the teachers involved in Urbanités Numériques En Jeux met three days a year, from 2020 to 2024. These days brought together teachers of technology, mathematics, history and geography, science or French, to whom researchers, architects and urban planners gave a theoretical perspective on cities and digital technology.

We prepared practical sessions so that the teachers could then build their own lessons. They got to grips with Luanti, modelled design proposals based on constraints set by the architects, set up their own server or automated buildings in Python, before sharing the progress of the workshops run in their schools.

Each day also included a technology watch on the professional tools used to make cities, from building information modelling to the IGN's geographic data, and on the free tools designed for French state education. These bridges between teaching tools and professional tools were meant to give pupils a glimpse, through play, of how their territory is actually designed.



